
At this small educational game company, I was able to contribute to a wide variety of projects, like this logo.

Mock ups of equipment screens using chemistry concepts. Assets placed and animated in Unity 3D.

Design iterations for chemistry-oriented equipment upgrades.

I was responsible for creating menus and user flow.

More menus!

Character design, concept art and promotional materials.

Created with Unity 3D, Adobe Photoshop and Illustrator.